concept Updated 2026-07-24 Tags: Branding, Product, Retail

Product Naming As Positioning

Product naming as positioning is the idea that a name teaches buyers what a product is, how it should feel, and whether it belongs in their life. In BOARD GAMES 3: What’s in a name?, Planet Money and Exploding Kittens learn that the title of a board game is not cosmetic; it shapes category expectations, tone, and shelf behavior.

The used-car theme fits [[MarketForLemons|The Market for Lemons]] intellectually, but the source says it risks making shoppers expect a racing or vehicle game. Sell Me a Sasquatch wins because the phrase is fun to say, implies a trading market, and gives the art team a vivid creature world to build around.

Key Claims

  • A product name can carry mechanics, mood, audience, and retail category in one short signal.
  • Literal naming can fail when it teaches the wrong purchase frame.
  • A good consumer name must survive repetition, gift explanation, box art, retailer pitching, and quick shelf scanning.
  • Naming is constrained by Cross-Market Naming Friction when the strongest local phrase is hard to translate or unfamiliar abroad.

Connections