龙魂 / Dragon Spirit game series
龙魂 / Dragon Spirit is the independent game series discussed by [[WuJunIndieGameCreator|巫君]] in EP242 独立游戏,是一条搞钱好赛道吗?. The episode describes it as a buyout-style RPG about collecting dragon-like creatures and battling with them, similar in broad player fantasy to creature-collection games.
The series is the source’s strongest example of [[VerticalFandomCrowdfunding|vertical fandom crowdfunding]]. Dragon enthusiasts could support the project, appear in staff credits, or in earlier phases have their own dragon designs adapted into the game. Later, higher animation and art standards made that contribution path more expensive and harder to scale.
Connections
- [[WuJunIndieGameCreator|巫君]] and FHN — creators tied to the project.
- Steam and Indie Game Commercialization / 独立游戏商业化 — distribution and business context.
- Original Character Commission Economy / 设圈约稿经济 — adjacent character-design and identity economy.
- AI Game Industrialization — production-quality constraint that becomes visible as the project grows.