Exploding Kittens
Exploding Kittens is the game company working with Planet Money in BOARD GAMES 3: What’s in a name? to turn an economics-inspired prototype into a mass-market card game. The source presents the company as the practical retail partner that moves the project from mechanics toward Game Mechanic To Retail Product, including name, theme, cover art, international naming, and big-box shelf appeal.
The company’s process in the episode separates working gameplay from sellable packaging. Elan Lee tells the hosts that a great game can still fail if the box does not catch attention, while Stephanie Pesta brings theme options and Yuri Hosta later surfaces the international issue around the word Sasquatch.
Key Claims
- Exploding Kittens treats game mechanics and retail packaging as linked but separate stages of product development.
- The company steers the hosts away from a too-literal used-car theme because it could create false expectations about game category.
- Its creative process relies on internal taste, repeated exposure, and what “sticks” more than formal focus-group data.
- The source makes the company a bridge between Asymmetric Information as an economics concept and Retail Shelf Appeal as a mass-market product problem.
Connections
- Sell Me a Sasquatch - game title and theme the company chooses for the U.S. edition in the source.
- Elan Lee, Stephanie Pesta, and Yuri Hosta - company-side participants.
- Product Naming As Positioning, Retail Shelf Appeal, and Cross-Market Naming Friction - product decisions the company manages.
- Target and Walmart - big-box retail context referenced in the episode.