旧世代
旧世代 is the podcast/show context for 旧世代电台28 | 实体游戏的时代终结之际,不如重新定义拥有, an episode about the source-reported end of new PlayStation physical discs and what that means for player ownership.
In this source, the show combines industry economics with player culture. It treats physical games as a disappearing distribution system, but also as a container for collection, memory, resale, and confidence that digital licensing does not fully replace.
Connections
- Sony and PlayStation — central company and platform discussed in the episode.
- Physical Game Era Decline — main industry transition.
- Digital Game Ownership Anxiety — player response emphasized by the episode.
- Post Ownership — the episode’s constructive frame for redefining what it means to own a game.