Nintendo
Nintendo appears in 旧世代电台28 | 实体游戏的时代终结之际,不如重新定义拥有 as a comparison point for whether console companies will keep supporting physical game ecosystems after Sony’s source-reported retreat from new physical discs.
The source treats Nintendo as part of the broader console-platform question rather than as the central case. Its role is to show that Physical Game Era Decline may spread through industry precedent even where players still associate a platform with cartridges, collection, and offline ownership.
Connections
- Sony and PlayStation — central case in the episode.
- Xbox — another comparison platform.
- Physical Game Era Decline — transition under discussion.
- Secondhand Game Economy — player practice that depends on transferable physical media.
- Digital Game Distribution — likely strategic pressure across platforms.