entity Updated 2026-07-07 Tags: Person, Ai, Games, Social-Products

Simon

Simon is the 硬地骇客 guest in EP101 对话 Simon:AI 创业者的第一项基本功是把账算明白 and is introduced as the head of Mico AI Lab. He previously worked on Mico World’s Middle East game-social products, then shifted into AI applications for games, social, and pan-entertainment.

His background combines computer science, psychology, and cross-cultural psychology. In the episode, he treats psychology as a research discipline for product work: surveys, interviews, controlled comparisons, translation checks, and data analysis help teams understand users across language and cultural boundaries.

Key Points

  • Simon argues that AI founders need to calculate unit economics before chasing technology heat.
  • He sees pure Character AI-style companion chat as difficult when memory depth makes prompt cost rise with relationship history.
  • He prefers AI game/social directions where market size, payment habits, user segments, and paid feature surfaces are easier to estimate.
  • He values AI application hires who understand games, content, and business context, not only model technique.

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