Sony
Sony appears in 旧世代电台28 | 实体游戏的时代终结之际,不如重新定义拥有 through the episode’s source-reported claim that the company will stop producing new PlayStation physical game discs from January 2028.
The episode treats Sony less as an isolated villain than as a platform holder under economic pressure. Physical discs impose manufacturing, logistics, inventory, retail-channel, resale, leak, and forecasting costs, while digital distribution lets Sony centralize sales through its store and keep tighter control over the platform economy.
Connections
- PlayStation — Sony’s game platform and the episode’s central platform case.
- Digital Game Distribution — strategic direction that reduces physical-media costs.
- Physical Game Era Decline — broader transition Sony is presented as accelerating.
- Digital Game Ownership Anxiety — player backlash caused by the shift from object ownership toward licensed access.
- Secondhand Game Economy — player-friendly market that platform holders cannot easily monetize.